Bird at Sea
Company
Role
Timeframe
Tools
Something We Love
UI Designer
July 2023
Figma, Miro

Defining the Visual Language
In its early development, Bird at Sea was an opportunity to explore a UI that told a story. The game itself tells a story of self-discovery and belonging that resonates deeply with its players; my goal was to have that feeling reflected in the UI.
Shown here are a variety of UI that helped guide the visual language in Bird at Sea.






